New pvp events

Discussion in 'General Archive' started by Fam101, Jun 3, 2018.

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What would you like best as a new event in pvp?

  1. Same classes vs eachother

    50.0%
  2. Juggernaut all players start with nothing but a weapon but one player has 2x the damage but same hp

    0 vote(s)
    0.0%
  3. All players start with nothing but a weapon but if you get kills you upgrade to get better weapons

    50.0%
  4. All players start with 60k hp, 20k armor, 25k damage, and 20k critic

    0 vote(s)
    0.0%
Multiple votes are allowed.
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  1. Fam101

    Fam101 Forum Greenhorn

    Who would like some new pvp events? Say we do something like give everyone same damage and armor and fight. Another could be all of the same classes vs eachother like steam vs steam or spellweaver vs spellweaver, things like that. The last idea i like it that we could have it were we start with no armor but have a horrible weapon, and if we get kills we gain better armor and better weapons. Tell me what you guys think.
     
  2. VoulaAek1

    VoulaAek1 Forum Connoisseur

    i have a better idea. Everyone starts with no equiqment , only a small weapon. The fight could be in a large map and 10 players could participate in it. There could be some special locations in the map where you can find some useful equipment. Your purpose is to find equipment before the other players in order to stay alive and kill the other players, each one has 5 lives , if he dies 5 times then he will lose the game. The winner will be tha last survivor. It's just an idea, you can add many things , but i think you got the point of this pvp type.
     
  3. Shansurri

    Shansurri Active Author

    The problem with existing pvp is the algorithm used to match players. Why even bother with a combat value if DSO isn't going to figure it into their pvp matches? Why bother with PVP if DSO's idea of 'favored' is to figure out who has won recently? There is no sense in the current system. I shouldn't be playing against 5 year old vets (or cheaters) with full runes/gems/gold lines regularly in pvp. I also shouldn't be playing against level 50's.

    I get it-- sometimes pvp is slow and that's all that's available. But we all know that isn't regularly the case. DSO's own method of matching players IS the problem. How I allocate my points and how I fight isn't even important in PVP. It's currently a crap shoot in which I'm either going to get one hit killed by someone from across the ring who I never see, OR I'm going to be paired with some poor person who literally can't kill me, even if I stand there and let them hit.

    This is DSO's choice. Their solution? Just remove EVERYTHING from players, negating their efforts in the game, to level the PVP playing field. Seriously? I guess my answer would be this-- do whatever, but then remove pvp from the daily challenges, because most of us are sick of having to put up with what appears to be laziness on the part of DSO PVP game developers.
     
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